Sony Pictures Animation picks up the rights to make a live-action film with CG elements based on Atari’s PC theme park simulation series.
To date, game-based films have inconsistent track records when it comes to critical and commercial success, but that could change with the wealth of gaming licenses optioned for the big screen lately. The [...]
Entries Tagged as 'Uncategorized'
“Rollercoaster Tycoon” riding to the screen
June 16th, 2010 · No Comments
Tags: Current Atari News · Uncategorized
Air Raid Atari 2600 video game goes for $31,600
June 15th, 2010 · No Comments
Being a pack rat does have its advantages if the stars are properly aligned - take Tanner Sandlin’s case for example. He forked out anywhere from $5 to $10 when he was a 10-year old kid for the Air Raid Atari 2600 videogame, only to realize that it fetched a $31,600 price point on eBay [...]
Tags: Atari 2600 Games · Classic & Current Video Games · Uncategorized
Atari and the Vectrex
May 24th, 2010 · No Comments
HISTORY
For those who don’t know, the Vectrex was a nifty little machine that made it’s debut into the crowded computer and gaming console world in 1982. Having it’s own monitor, it produced straight lined, or “wire frame” vector scan graphics that were popular in many arcade games, such as the Atari classics of Asteroids, Space [...]
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Dr.Ambient’s and AEX - the Algorithmic MIDI Arpeggiator for Atari
May 20th, 2010 · No Comments
Guido Goebertus, alias Dr Ambient, is the creator of AEX, one of the best-looking, wayward arpeggiators for Atari 16/32 computers. On a hot day in August 2003, journalist, Jos van de Gruiter, travels to the doctor’s 3rd floor apartment in Amsterdam.
“I’m a born Amsterdammer“, Guido seems to emphasize while explaining his family’s history after letting [...]
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SoundPool Analog 8 and Analog 4 for the Atari Falcon 030
May 20th, 2010 · No Comments
The SoundPool Analog 8 and Analog 4 for the Atari Falcon 030: product information courtesy of SoundPool GmbH, Zaberfeld-Germany.
Analog 8/4 Interface
The Analog 8/4 interface provides the Falcon with eight or four analog cinch outputs with 16-bit precision (20 Hz - 20 kHz). It is directly supported by all professional HD recording systems (Cubase Audio, Logic [...]
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gWem & MaxYMiser Live!
May 17th, 2010 · No Comments
When it comes to chiptunes, no one rock’n bleeps with such an ecstatic punk-ass attitude like gwEm – aka Garith Morris (the “E” stands for enhanced). At thirty years old, this UK artist tours the world as the maestro of the YM2149, a 3-voice programmable sound chip ‘instrument’ found in all Atari ST series computers. [...]
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C-Lab Notator SL: The Rolls Royce of Atari Sequencing
May 17th, 2010 · No Comments
Like many other musos in the late 80s, I started sequencing on the Atari using a “industry standard” 24 track program. After the usual wailing and gnashing of teeth, I eventually settled into a love/hate relationship with it. I loved making up complete tracks and arrangements; I hated the bugs which meant I had to [...]
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PROJECT ONE: A VERTICAL SHMUP FOR THE ATARI JAGUAR
May 14th, 2010 · No Comments
PROJECT ONE
Project One is an as yet unfinished vertically scrolling shoot-em-up for the Atari Jaguar. Development began in mid-2009 and ceased
around 3 months later due mainly to exhaustion and external pressures on members of the team.
THE PLAN
The plan? There was no plan. At least no plan to create a shmup. Project One actually began life [...]
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Fulfill your Atari’s G-Spot with an FPU for that “Duo-Core” Experience
May 13th, 2010 · No Comments
Atari Mega STe, TT, and Falcon computers running on a Motorola 68020 and 68030 CPU are designed for use with an optional floating point unit (FPU) - the Motorola 68881 or newer, much improved 68882 coprocessor. Also known as a math coprocessor, this extra chip accelerates your Atari’s performance by offloading processor-intensive tasks such as [...]
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Expanding and Tranfering your Synth Sounds with the Atari
May 13th, 2010 · No Comments
As MIDI musicians we’re spoiled rotten in our choices of sounds. Every other week some new keyboard and/or module is issued with the manufacturer’s promo material boldly proclaiming new and unrivaled ranges and fidelity to the original (whatever it is that the patch is supposed to emulate) type sounds.
Now this is all very well, but [...]
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